Whether you like Freddys or not, this is something pretty fucking awesome right here.
If I said when I was a kid āI want to make my own video game, all by myself, and thereāll be toys and Halloween costumes and lunchboxes at Wal-Mart!!!ā someone would have explained to me that it doesnāt work that way, that games are products made by huge teams working for huge companies. One person doesnāt just āmake a gameā and be successful! Thatās silly!
Iām so proud of Scott. Guy was working at Dollar Tree and near suicidal and felt like he was worthless, like God had literally turned his back on him, and he finally got his big break. Thatās a Cinderella story if Iāve ever seen one.
I had already reblogged this because itās so cool that an independent artist could create something so widely beloved, but I had no idea that those were the circumstances of his life when he made FNAF and as someone whoās on the same boat, this gives me a lot of hope.
It gets betterāFreddyās was an act of reclamation. Heād made a game and someone left a shitty review on it that said something likeĀ āThis game is awful, and that beaver looks like a possessed animatronic.ā and at first Scott was legitimately really bummed out & feeling dejected with that review, but after a while he was like, Iāll show you possessed animatronics.
Thinking about how that reviewer must feel now keeps me warm at night.
No amount of YouTube culture could ever discount the beauty of Scott Cawthonās success story.
I donāt care for FNAF as a game at all, but canāt argue with a young independent artist/dev finding lightning in a bottle success and just experiencing the fact that his creation found such reception and success. Good for him! Solidarity!!